Make sure you have exposed the panel with a screwdriver first wirecut the wires out.
Space station 13 door lock sound.
If offline the door will refuse everyone who walks against it but will open to anyone who clicks the door.
Id scanner goes offline until wire is mended.
I havnt played for months and was checking to make sure explosives still worked the same way when i find a locked door.
Use multitool to make the door stay open for a minute.
Weld the door shut.
This would show the following wires which you can either wirecut mend or send a multitool pulse through.
One wire from the id scanner.
Use multitool and or wirecutters to disable the power whilst keeping the doorbolts up as detailed here.
An airlock wire dialog can be accessed by the normal way or by using wirecutters or a multitool on the door while the wire panel is open.
Must not be on help intent.
Unsecure it with a wrench.
Weld it to deconstruct to.
Do this by first finding and pulsing a main power wire then wait 10 seconds to see if auxiliary power turns on.
Sending a pulse through this flashes the red light on the door if.
Crowbar the electronics out.
If a door is bolted pulse the bolts wire and go and then a power wire to be able to crowbar it.
The id scanner checks if your id has access to that door.
About the new airlock wires panel.
I also learn there is a massive delay on the trigger.
There are 9 wires.
If the door is public it opens.
This wire controls the opening of the door.